

Dizzy, even for an egg, take way too much damage way too fast. But the frustration of playing it long outstays the fun. It really is a special game you *want* to see more of it. Sure it hooks you in with this bouncy, fun art-style and sprawling levels, but what lurks beneath its charming exterior is a brutal, tedious endurance. The Fantastic Adventures of Dizzy is one of these games. There is a certain archetype of NES game that has this criteria: The game-play is rock solid, the graphics are beautiful, the music is kick-ass, and the difficulty is way, way too hard. It uses a small amount of free space in the original Japanese ROM, but is compatible with the RPGe translation. The 1.1 release does not require the RPGe translation. Exact details are in the Readme.īoth patches have. To fix these problems there are 2 patches:ġ) Auto Learning - If Blue Magic is cast, the player is guaranteed to learn it under any circumstances, even if no characters have the learning ability.Ģ) Easy Learning - If Blue Magic is cast, the player must have 1 character with learning who does not have the following conditions: Removed from party, (such as during the Pyramid dungeon and Fork Tower), currently Jumping, or suffering from any status effects that prevent them from observing enemies properly.

Blue Magic is very useful throughout the game and has many spells that no other job can replicate, but it comes with a lot of headaches that make learning it difficult such as:ġ) Blue Magic that misses (especially important for spells like Level 5 Death) can’t be learned.Ģ) The target of the spell must be a party member with learning, so spells controlled monsters use against themselves can’t be learned unless you cast wall on them.ģ) Because of #2, to maximize the probability of learning Blue Magic players need learning on all characters, which is a chore that begins soon after the game starts.

The Innate Ability Learning from the Blue Mage job allows the player to learn spells that enemies cast on them. Final Fantasy 5 for the Super Nintendo is one of the most unique games in the series due to its innovative job system that allows players to mix and match abilities obtained from over 20 different jobs.
